2231. Tomb Raider Chronicles - JOLIE GOOD SHOW AT CORE DESIGN
While the marriage of Eidos Interactive and the movie release of Tomb Raider could see as much as $200m in advertising benefit the release of Chronicles and the future release of the series, PC Gamer asked Core boss Adrian Smith his companies angle on the movie. It's got quite a SciFi edge, he says, enthusiastic about what he's seen on set so far. The sets look awesome, and they've been pursuing the love interest like a dog with a bone.
Last Updated: Sep 18, 2000
2232. Tomb Raider Chronicles - EIDOS' STAKE IN TOMB RAIDER MOVIE
As the Eidos Interactive NASDAQ share price continues its roller coaster ride across the worlds technical markets, IGN Movies reports more financial speculation, but this time concerning what Eidos' stake in the upcoming Paramount movie Tomb Raider would be. Lara Croft movies. Eidos see the main benefit of these as a $200m worth of free advertising. They do have rights to a small percentage of the gross take (I wasn't told, and didn't ask, what 'small' means) so there is some cash in it for Eidos too. Paramount are committed to spending $80m in production costs, and will probably in fact spend $100m.
Last Updated: Sep 17, 2000
2233. Tomb Raider Chronicles - ANGELINA JOLIE SNAPPED ON SET
As a shroud of mystery envelopes the workings on set at Pinewood, British newspaper The Sunday Mirror released this shot Sunday with the following story. Heres the first picture of Angelina Jolie kitted out as Lara Croft on the set of the new Tomb Raider Movie. My snapper had maximum power up as he slipped into Pinewood Studios and I'm giving him bonus points for coaxing a smile out of Angelina.
Last Updated: Sep 16, 2000
2234. Tomb Raider Chronicles - PC GAMER HUNTS DOWN CORE DESIGN
Derby. Early August. It's been difficult locating Core Design's HQ because, as the cabbie puts it There's no sign on the door. He's not wrong. Presumably attempting to throw Lara obsessive (and believe me, these people do exist), off their scent, Core's building is discreetly tucked away in an anonymous industrial estate. Until you get past their reception, that is. And then it's six-foot statues of their money-spinning heroine, trophy cabinets, and the subtle but perceptible buzz of a young, dynamic company that's made millionaires of its founders. Naturally, the majority of this success is thanks to the vehicles for Lara Croft's third-person acrobatics - the Tomb Raider series of games.
Last Updated: Sep 15, 2000
2235. Tomb Raider Chronicles - NEW DIRECTION FOR NEXT GENERATION
Amid a whirlwind of rumour and speculation about the direction of the Tomb Raider series following on from Chronicles, Core Design's Adrian Smith, fresh from his first interview on Chronicles, is back talking to GameSpot UK about Next Generation, the rebirth of Lara Croft and gameplay as we have never seen it. The Last Revelation, aka Tomb Raider 4, sees Lara entrapped in the Temple Of Horus, twiddling her thumbs while millions of fans around the world become embroiled in the flashback adventures of Chronicles, giving Core Design a clean sheet for the creation of the Next Generation of Tomb Raider. The last thing we want in Tomb Raider Next Gen is Lara Croft standing up outside a tomb. comments Smith.
Last Updated: Sep 12, 2000