Results 26-30 of 149
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TOMB RAIDER FEATURED IN EMBRACER GROUP'S IP-FOCUSED STRATEGY IN Q2 REPORT
Embracer Group has reaffirmed its commitment to strengthening profitability through a renewed focus on its core intellectual properties during its Q2 interim report presentation. Among the 32 titles currently announced under its various studios, the next Tomb Raider instalment has been singled out as a cornerstone of the company's evolving strategy. The game, developed by Crystal Dynamics, represents a key component in Embracer's broader transition towards an IP-driven model that seeks to consolidate the group's creative and commercial strengths across its global portfolio.
Last Updated: Nov 13, 2025
EMBRACER GROUP PUBLISHES Q2 2025/26 INTERIM REPORT
Embracer Group has published its interim report for the second quarter of the 2025/26 financial year, covering the period from July to September 2025. The company operates as a global network of creative and entrepreneurial businesses within the PC, console, and mobile gaming sectors. Its portfolio comprises more than 450 owned or controlled franchises, including Tomb Raider, and 69 internal game development studios, such as Crystal Dynamics and Eidos-Montreal.
Last Updated: Nov 13, 2025
AMAZON CUTS AAA GAME DEVELOPMENT BUT CONFIRMS NEW TOMB RAIDER TITLE
Amazon has announced sweeping changes to its gaming division as part of broader company-wide layoffs affecting around 14,000 corporate employees. As first reported by Variety, the restructuring will see significant reductions within Amazon Game Studios, particularly in its Irvine and San Diego branches, alongside its central publishing team. The company's head of audio, Twitch, and games, Steve Boom, confirmed that the move represents not only a reaction to the wider corporate cuts but also a major strategic pivot in Amazon's approach to the gaming sector.
Last Updated: Oct 28, 2025
EMBRACER CEO PHIL ROGERS HIGHLIGHTS AI AS A CATALYST FOR CREATIVITY AT AGM
At its Annual General Meeting, Embracer Group CEO Phil Rogers outlined how the company is accelerating its adoption of AI tools to transform game development pipelines, with major franchises such as Tomb Raider set to benefit. Rogers emphasised that AI is already reshaping workflows across animation, engineering, asset creation and narrative design, cutting production times from weeks to hours while freeing creators to focus on innovation.
Last Updated: Sep 18, 2025
EMBRACER GROUP REAFFIRMS COMMITMENT TO RESPONSIBLE USE OF AI IN GAMING
Embracer Group has reaffirmed its commitment to integrating artificial intelligence into the development of video games, emphasising both innovation and responsibility. The comments were made by Kicki Wallje-Lund, Chair of the Board, during Embracer Group's Annual General Meeting.
Last Updated: Sep 18, 2025
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