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TOMB RAIDER UNDERWORLD PODCAST

Eidos and Mona Sax from Tomb Raider Forums proudly announce the first official Tomb Raider Underworld Podcast, a fantastic audio commentary focusing on the development of Lara Croft's latest adventure under the aegis of Crystal Dynamics. This is the first in a series of official podcasts offering a valuable insight into the inner workings of a top flight video-game developer.

Last Updated: May 16, 2008

CRYSTAL DYNAMICS STUDIO TOUR REPORT

Keir Edmonds, Eidos' newly anointed Global Community Manager, recently tripped the light fantastic to California to hook up with Tomb Raider Underworld developers Crystal Dynamics and has published a fantastic trip report chronicling his mammoth drive across the good 'ol U.S of A, culminating in his visit to Crystal Dynamics.

Last Updated: May 12, 2008

EIDOS RELEASES NEW UNDERWORLD ART

Eidos has ponied up new pieces of conceptual artwork showcasing Tomb Raider Underworld with an onus on the developmental science behind the game. Tomb Raider Underworld is being developed by Crystal Dynamics and will be released on all major platforms Christmas 2008.

Last Updated: May 9, 2008

TOMB RAIDER VIGNETTE SEASONS ENGAGE

To herald the arrival of Tomb Raider Legend in 2006, Eidos produced a series of vignettes to support a global advertising and awareness campaign. A 'vignette' is a short, impressionistic scene that focuses on one moment or gives a trenchant impression about a character, an idea, or a setting. 16 short films were produced by Crystal Dynamics and Eidos and the deployment was met with a resounding success.

Last Updated: Apr 18, 2008

NEW MEDIA ON UNDERWORLD IN APRIL '08

Since Eidos announced a corporate restructuring and cost-cutting campaign end of February, the London-based publisher has been busy putting measures in place to ensure future profitability. One of the key features in Eidos' interim announcement was the rescheduling of Tomb Raider Underworld, which will now make its debut Christmas 2008.

Last Updated: Mar 26, 2008

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