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CHRONICLES LEVEL EDITOR REVIEW

Changing the angle on Chronicles for a moment, we follow the progress of the level editor, being produced by Core Design for shipping with PC versions of Chronicles. Key attributes in creating levels, according to Core, are patience and basic computing skills, as well as a degree of creativity. Initially, a 3 dimensional room is created at structure level, then textures, object placement and enemies are then integrated into the broth on squares, which act as triggers in the game, like climbing textures or monkey bars.

Last Updated: Sep 8, 2000

TOMB RAIDER NEXT GENERATION UPDATE

While no real official word has fed the growing appetite of gamers across the globe, Tomb Raider Next Generation is finding it's way onto forums across the web, with speculation and rumour painting a very different picture of Lara Croft and her new adventure and direction. This taken from the official Eidos Interactive forums: 'Lara's back, this time with a ton of attitude, a longer ponytail, a more detailed body, facial features and aimed at a entirely new age group. These are the very first details of the Sony Play Station 2 version of the game, and you should prepare yourself for Lara as you've never seen her before.'

Last Updated: Sep 6, 2000

NEXT GENERATION FOR LARA CROFT

Tomb Raider: Next Generation, both for PS2 and PC, will foster an entirely new set of adventures that move far from Lara's original tomb raiding. Set inside a large, underlying story, the new game will be released in what will be called chapters or episodes, making three, four, even five TR titles available within a year. Like a television or comic book series, the game will be segmented into more detailed sequences with a possible season finale to tide people over until the next year.

Last Updated: Sep 2, 2000

EIDOS TO RELEASE TOMB RAIDER EDITOR

Due for release November 2000, the PC format of Tomb Raider Chronicles will include the highly acclaimed Tomb Raider level editor - as used to create previous Tomb Raider Adventures. The system will allow users to create and play their own unique Tomb Raider levels. Having received numerous requests for the release of the editor, Core Design has now decided to release all the tools and systems required for users to create levels in the same manner as the Tomb Raider team themselves.

Last Updated: Aug 22, 2000

CORE DESIGN ANNOUNCES CHRONICLES

Tomb Raider Chronicles features four of Lara Croft's previously untold exploits, each comprising a separate adventure offering brand new insights into her past. The game takes place only a few days after The Last Revelation, beginning at a memorial service for Lara - her body has not been found. After the service Jean Yves, Winston and the family Priest, Father Dunstan, retire to Croft Manor. As they collect their thoughts they reminisce about some of Lara's past adventures, each of which is introduced via FMV 'flashback' sequences. The locations for Chronicles' four adventures feature the city of Rome, a German U-boat, a small Irish Island and a hi-tech tower block.

Last Updated: Aug 22, 2000

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