[ 13 May 2025 ]
Tomb Raider IV-VI Remastered physical editions pre-order now live
[ 9 May 2025 ]
Lara Croft returns to Dead by Daylight in upcoming Tomb Raider crossover
[ 9 May 2025 ]
Nathan McCree scores music for new Tomb Raider Pinball crossover
[ 8 May 2025 ]
Zen Studios announces new Tomb Raider Pinball FX crossover launching June
[ 6 May 2025 ]
Results 141-145 of 267
Page 29 of 54
NAVPOWER AI TO FUEL NEW TOMB RAIDER
Middleware developer BabelFlux LLC announced today that its NavPower AI middleware package has been licensed by Crystal Dynamics for their upcoming game, Tomb Raider Underworld.
Last Updated: Oct 15, 2008
NEW ALISON CARROLL PICTURES ONLINE
Eidos Interactive hosted a special press day at Luton Hoo on Tuesday 14th October to showcase Tomb Raider Underworld. The event also featured a stunt presentation by new Lara Croft model Alison Carroll. Also in attendance was Eric Lindstrom from Crystal Dynamics who fended off questions from the press about the upcoming adventure.
Last Updated: Oct 15, 2008
PUTTING THE EPIC BACK IN TOMB RAIDER
Tomb Raider Underworld has been billed as an epic adventure designed specifically to take advantage of the latest technologies. The game represents an epic advancement in exploration-based game-play and courts a slew of epic new features on all major console platforms.
Last Updated: Oct 15, 2008
NEW BENEATH THE SURFACE VIDEO ONLINE
In the third (fourth, actually) Beneath The Surface video, entitled What Could Lara Do?, Creative Director Eric Lindstrom, Lead Animator Primo Navidad and Lead Character Artist Kam Yu discuss how they crafted Lara Croft into a more credible and believable character allowing her to do all the things you would expect of a strong, fearless, independent adventurer.
Last Updated: Oct 8, 2008
EIDOS EXPANDS ON EXTENDED CHAPTERS
The announcement by Eidos to produce extended chapters exclusively for owners of Microsoft's Xbox 360 video-games console has been met with mixed reaction, especially from those planning to steer Lara Croft through her latest adventure on one of the additional five platforms being catered for. We checked in with Eidos who shed some light on the decision.
Last Updated: Oct 7, 2008
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