[ 5 Feb 2025 ]
Andy Park reflects on his iconic Tomb Raider comic book covers
[ 4 Feb 2025 ]
Peter Connelly on composing the music for The Angel of Darkness
[ 3 Feb 2025 ]
Tomb Raider Timeline scores update for remasters and beyond
[ 3 Feb 2025 ]
Crystal Dynamics publishes deep dive on Lara Croft and the Guardian of Light
[ 3 Feb 2025 ]
Numskull Designs reveals new version of Lara Croft TUBBZ collectible
Results 226-230 of 246
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UNDERWATER ACTION IN SHADOW OF THE TOMB RAIDER
Gameplay Director Daniel Drapeau from Eidos Montreal features in today's video segment to discuss how Lara will be able to explore new underwater environments in Shadow of the Tomb Raider. Watch the video via the embed below or download the complete series from our Shadow of the Tomb Raider microsite.
Last Updated: Jun 6, 2018
SHADOW OF THE TOMB RAIDER COMPLEX AI DISCUSSED
Development Tester Bianca Lavric from Eidos Montreal features in today's video segment to discuss testing and fighting the complex AI you'll face in Shadow of the Tomb Raider. Watch the video via the embed below or download the complete series from our Shadow of the Tomb Raider microsite.
Last Updated: Jun 5, 2018
MARTIN PALKO ON SHADOW OF THE TOMB RAIDER EFFECTS
Senior Technical Artist Martin Palko from Eidos Montreal features in today's video segment to discuss new visual upgrades that bring the world to life in Shadow of the Tomb Raider. Watch the video via the embed below or download the complete series from our Shadow of the Tomb Raider microsite.
Last Updated: Jun 4, 2018
ILLUMINATING LARA IN SHADOW OF THE TOMB RAIDER
Eidos Montreal's Audrey Flammand Lapointe, Senior Lighting Artist on Shadow of the Tomb Raider, features in today's video segment and discusses the art of lighting. 'In this new game, colours, contrasts and the location of every single light are not random. Everything is chosen to help the player feel the emotions of Lara, throughout the story. Is it something from the past, or is it in the present? The colours help for everything.'
Last Updated: Jun 1, 2018
EIDOS MONTREAL'S DAVID HUBERT ON LARA'S JOURNEY
Eidos Montreal's David Hubert, Cinematics Director on Shadow of the Tomb Raider, features in today's 'Meet the Team' video and talks about motion capturing the intensity of Lara Croft's unfolding story. 'For this game we have a much darker tone. Lara Croft is going through a lot and we knew that in terms of performance the intensity of some of the sequences would be pretty high.'
Last Updated: May 31, 2018
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