[ 23 Jun 2025 ]
Tomb Raider reboot surpasses 10 million copies sold on Steam marketplace
[ 20 Jun 2025 ]
Tomb Raider The Angel of Darkness marks twenty-two years since release
[ 19 Jun 2025 ]
Tomb Raider Pinball from Zen Studios now available on multiple platforms
[ 19 Jun 2025 ]
Embracer Group publishes its Annual Report for the financial year 2024/25
[ 17 Jun 2025 ]
Rise of the Tomb Raider set to return to the Game Pass library in July
Results 226-230 of 247
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SHADOW OF THE TOMB RAIDER ICONOGRAPHY AND UI
UI Lead David Boileau from Eidos Montreal features in today's video segment to discuss how the interface and iconography in Shadow of the TombRaider creates an immersive experience. Watch the video via the embed below or download the complete series from our Shadow of the Tomb Raider microsite.
Last Updated: Jun 7, 2018
UNDERWATER ACTION IN SHADOW OF THE TOMB RAIDER
Gameplay Director Daniel Drapeau from Eidos Montreal features in today's video segment to discuss how Lara will be able to explore new underwater environments in Shadow of the Tomb Raider. Watch the video via the embed below or download the complete series from our Shadow of the Tomb Raider microsite.
Last Updated: Jun 6, 2018
SHADOW OF THE TOMB RAIDER COMPLEX AI DISCUSSED
Development Tester Bianca Lavric from Eidos Montreal features in today's video segment to discuss testing and fighting the complex AI you'll face in Shadow of the Tomb Raider. Watch the video via the embed below or download the complete series from our Shadow of the Tomb Raider microsite.
Last Updated: Jun 5, 2018
MARTIN PALKO ON SHADOW OF THE TOMB RAIDER EFFECTS
Senior Technical Artist Martin Palko from Eidos Montreal features in today's video segment to discuss new visual upgrades that bring the world to life in Shadow of the Tomb Raider. Watch the video via the embed below or download the complete series from our Shadow of the Tomb Raider microsite.
Last Updated: Jun 4, 2018
ILLUMINATING LARA IN SHADOW OF THE TOMB RAIDER
Eidos Montreal's Audrey Flammand Lapointe, Senior Lighting Artist on Shadow of the Tomb Raider, features in today's video segment and discusses the art of lighting. 'In this new game, colours, contrasts and the location of every single light are not random. Everything is chosen to help the player feel the emotions of Lara, throughout the story. Is it something from the past, or is it in the present? The colours help for everything.'
Last Updated: Jun 1, 2018
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