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STORY KITCHEN EXPLORES TOMB RAIDER ADAPTATIONS AT LONDON GAMES FESTIVAL

London Games Festival will showcase the creative process behind Tomb Raider adaptations, with Story Kitchen's Dmitri M. Johnson and Dallas Dickinson presenting insights into translating the iconic franchise to screen. Their participation forms part of the third edition of the festival's Screen Play conference, which examines the intersection of games, film, television, and animation, emphasising the role of worldbuilding in cross-industry collaboration.

Last Updated: Mar 31, 2026

TOMB RAIDER I-III REMASTERED RECEIVES FIRST CHALLENGE MODE PATCH

Aspyr Media has released the first Challenge Mode patch for Tomb Raider I-III Remastered, now available across PlayStation, Xbox, Nintendo Switch, PC, and mobile platforms, with a version for Nintendo Switch 2 to follow. The update addresses a range of high-priority issues identified by the community, with a particular emphasis on graphical improvements and general stability.

Last Updated: Mar 31, 2026

TOMB RAIDER I-III REMASTERED UPDATE ADDS FIXES AND HD OUTFIT TEXTURES

A new update for Tomb Raider I-III Remastered is rolling out across all platforms, addressing several previously reported issues with the Challenge Mode patch and adding HD textures for new outfits. Full patch notes for PlayStation, Xbox, Nintendo Switch 1, PC, and mobile are available on the official Aspyr Media website, with Nintendo Switch 2 coming soon.

Last Updated: Mar 31, 2026

COMMUNITY GUIDE ENABLES ROLLBACK OF TOMB RAIDER I-III REMASTERED UPDATE

A guide detailing how to revert Tomb Raider I-III Remastered to a previous version of the game has been produced by members of the Tomb Raider Forums community. The document provides instructions for PC users on both Steam and GOG platforms, enabling players to restore the collection to update four, released prior to the introduction of the Challenge Mode update.

Last Updated: Mar 31, 2026

EIDOS MONTREAL ANNOUNCES WORKFORCE CUTS AND STUDIO HEAD DEPARTURE

Eidos Montreal, the developer behind Shadow of the Tomb Raider, has announced a reduction in its workforce affecting 124 employees, alongside the departure of Head of Studio, David Anfossi. The decision follows evolving project requirements and impacts both production and support teams, reflecting the studio's need to adapt and focus resources where it can be most effective.

Last Updated: Mar 30, 2026

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