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TOMB RAIDER ON DEMAND REACHES HALFWAY POINT

512 Tomb Raider videos are available to stream ad-free direct from our website as we reach the halfway point in on-modernising our video archive. This includes game trailers, cinematics, commercials, developer diaries and more. The video content has been encoded using H.264 and AAC for maximum compatibility between web browsers and devices.

Last Updated: Mar 25, 2024

TOMB RAIDER I-III REMASTERED LARA CROFT WALLPAPER

A second round of Tomb Raider I-III Remastered mobile wallpaper (2160x3840 pixels) produced from original high resolution source assets available to download from our website. The latest instalment is based on eight Lara Croft renders released on Friday. The spoils are available to view in our Tomb Raider I-III Remastered mobile wallpaper section.

Last Updated: Mar 23, 2024

TOMB RAIDER I-III REMASTERED LARA CROFT RENDERS

Tomb Raider I-III Remastered contains a bunch of secret Easter eggs littered throughout the game and one such surprise comes in the form of these Lara Croft renders depicting our fearless adventurer in all manner of poses. Feast your eyeballs on all eight original PNGs in our Tomb Raider I-III Remastered section.

Last Updated: Mar 22, 2024

LARA CROFT JOINS CALL OF DUTY WARZONE ON MOBILE

Activision has announced Call of Duty Warzone is now available on mobile. Powered by unified Call of Duty technology, the cross-progression feature allows players to level up shared weapons and operators, earn shared Battle Pass XP ‚Äčand share progress across Call of Duty on PC, Console and Mobile.

Last Updated: Mar 21, 2024

UNREAL ENGINE WILL SHAPE THE FUTURE OF TOMB RAIDER

Simon Tourangeau, Vice President of Engineering, Unreal Engine, has outlined the feature set coming to Unreal Engine 5.4 during State of Unreal, a showcase presentation from Epic Games at Game Developers Conference 2024. Key highlights include local fog volumes, Niagara lightweight emitters, Lumen, Shadows and Ray Tracing, variable rate shading for Nanite, improved instance culling and improved parallelism in the renderer.

Last Updated: Mar 20, 2024

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