[ 15 Oct 2024 ]
Act Two Podcast celebrates Tomb Raider anime month with new episode
[ 13 Oct 2024 ]
Tomb Raider project billed as 'linear action adventure' appears on Metacritic
[ 12 Oct 2024 ]
Hayley Atwell would return as Lara Croft in Tomb Raider, anime or otherwise
[ 12 Oct 2024 ]
Tomb Raider IV-VI Remastered Photo Mode poses showcased
[ 11 Oct 2024 ]
Dark Horse Direct teases upcoming 'Survivor Era' Lara Croft statue
Results 101-105 of 141
Page 21 of 29
SHADOW OF THE TOMB RAIDER COMPLEX AI DISCUSSED
Development Tester Bianca Lavric from Eidos Montreal features in today's video segment to discuss testing and fighting the complex AI you'll face in Shadow of the Tomb Raider. Watch the video via the embed below or download the complete series from our Shadow of the Tomb Raider microsite.
Last Updated: Jun 5, 2018
MARTIN PALKO ON SHADOW OF THE TOMB RAIDER EFFECTS
Senior Technical Artist Martin Palko from Eidos Montreal features in today's video segment to discuss new visual upgrades that bring the world to life in Shadow of the Tomb Raider. Watch the video via the embed below or download the complete series from our Shadow of the Tomb Raider microsite.
Last Updated: Jun 4, 2018
DARK HORSE UNVEILS TOMB RAIDER INFERNO ISSUE #3
Dark Horse has announced Tomb Raider Inferno #3 is now available to preorder. Written by Jackson Lanzing and Collin Kelly with artwork by Phillip Sevy and colour by Hannah Templer. Cover artist for this issue is Michael Atiyeh. Tomb Raider Inferno #3, the penultimate chapter, will be available to purchase on August 08, 2018 priced $3.99.
Last Updated: Jun 1, 2018
ILLUMINATING LARA IN SHADOW OF THE TOMB RAIDER
Eidos Montreal's Audrey Flammand Lapointe, Senior Lighting Artist on Shadow of the Tomb Raider, features in today's video segment and discusses the art of lighting. 'In this new game, colours, contrasts and the location of every single light are not random. Everything is chosen to help the player feel the emotions of Lara, throughout the story. Is it something from the past, or is it in the present? The colours help for everything.'
Last Updated: Jun 1, 2018
EIDOS MONTREAL'S DAVID HUBERT ON LARA'S JOURNEY
Eidos Montreal's David Hubert, Cinematics Director on Shadow of the Tomb Raider, features in today's 'Meet the Team' video and talks about motion capturing the intensity of Lara Croft's unfolding story. 'For this game we have a much darker tone. Lara Croft is going through a lot and we knew that in terms of performance the intensity of some of the sequences would be pretty high.'
Last Updated: May 31, 2018
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