[ 9 Dec 2024 ]
Tomb Raider live-action series to begin shooting in February of 2025
[ 5 Dec 2024 ]
Iron Studios unveils new limited edition Lara Croft statue releasing in 2025
[ 4 Dec 2024 ]
Tomb Raider Social updated to Mastodon 4.3.2 and accepting connections
[ 3 Dec 2024 ]
Tomb Raider The Crypt of Chronos Lara Croft miniature artwork revealed
[ 3 Dec 2024 ]
Crystal Dynamics to attend Game Developers Conference in 2025
Results 81-85 of 215
Page 17 of 43
ERIC LINDSTROM ON 'PLAYER TAILORING'
Eric Lindstrom, Creative Director at Crystal Dynamics, has expanded on the three aspects behind the concept of 'Player Tailoring', a feature which will dominate game-play in Tomb Raider Underworld. The game is scheduled to release on November 21, 2008 across Europe.
Last Updated: Sep 9, 2008
NEW UNDERWORLD WALLPAPER ENGAGES
Collect a stunning new Tomb Raider Underworld wallpaper produced exclusively for our readers by Harm Dreise. Featuring renowned archaeologist Lara Croft and set against the backdrop of a Mayan temple, the wallpaper comes in numerous flavours and is available to download absolutely free.
Last Updated: Sep 8, 2008
EIDOS ON TRACK SAYS IAN LIVINGSTONE
Eidos Creative Director Ian Livingstone has told Edge Online restructuring of the company is on track. 'If you look under the hood you will find there are many challenges that face the industry,' he says. 'Notably costs, skills, scale, working capital, management and technology.'
Last Updated: Sep 8, 2008
CRAFTING TOMB RAIDER UNDERWORLD
Gamesultra has published a lengthy interview with Eric Lindstrom, Creative Director for Tomb Raider Underworld, who discusses the processes by which the creative team at Crystal Dynamics stays on track with its latest iteration of the franchise and how being a fan of the series provides a useful insight during development.
Last Updated: Sep 8, 2008
'BENEATH THE SURFACE' EPISODE TWO
Mythology has always played a significant part of each successive Tomb Raider game and in this, the latest Tomb Raider Underworld trailer (Beneath The Surface), Cinematics Director, Toby Gard, and Creative Director, Eric Lindstrom, reveal the story behind Lara Croft's latest adventure.
Last Updated: Sep 8, 2008
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