[ 16 Mar 2024 ]
Amazon Games to attend Game Developers Conference in March
[ 14 Mar 2024 ]
Fifty-four reasons why Tomb Raider Chronicles should be remastered
[ 14 Mar 2024 ]
Embracer Group sells Saber Interactive, retains studios including Aspyr Media
[ 12 Mar 2024 ]
Tomb Raider I-III Remastered update one patch notes released
[ 12 Mar 2024 ]
Tomb Raider collectible card game retrospective has been published
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SHADOW OF THE TOMB RAIDER TECHNOLOGY TRAILER
Square Enix has announced Shadow of the Tomb Raider will feature Native 4K resolution, HDR, High-Quality Anti-Aliasing, Proven Ambient Occlusion and many other high-end features on PC at launch. Thanks to a partnership with NVIDIA, Ray Tracing technology will also be added in a post-launch update.
Last Updated: Aug 20, 2018
SHADOW OF THE TOMB RAIDER NVIDIA RAY TRACING VIDEO
NVIDIA has published a video showcasing real-time ray tracing in Shadow of the Tomb Raider. Ray tracing is one of a number of technologies powering Shadow of the Tomb Raider including Native 4K resolution, HDR, High-Quality Anti-Aliasing, and Proven Ambient Occlusion.
Last Updated: Aug 20, 2018
SHADOW OF THE TOMB RAIDER NVIDIA TECH PARTNERSHIP
Square Enix, Eidos-Montreal, and Crystal Dynamics announced today that Shadow of the Tomb Raider is being developed on the NVIDIA RTX platform and will be among the first games to feature real-time ray tracing as a rendering technique. The stunning results can be seen in the worldwide premiere of a Shadow of the Tomb Raider technology trailer released for Gamescom 2018.
Last Updated: Aug 20, 2018