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TOMB
RAIDER STARRING LARA CROFT
DEMO
| WALKTHROUGH
| MICROSITE
Critically
acclaimed as one of the most innovative
and influential games of its genre,
Tomb Raider was originally developed
by Core Design and published by Eidos
Interactive in 1996. The game follows
the adventures of the British female
archaeologist Lara Croft as she searches
for the legendary Atlantean Scion.
In
addition to being the first to feature
a female lead character and setting
the standard for future action/adventure
games, Tomb Raider was also among
the first games to introduce third-person
perspective - the camera always remains
behind Lara or around her, depending
on the in-game position.
Lara
Croft, daughter of Lord Henshingly
Croft, was brought up in wealth and
privilege. This changed when, on a
return from a skiing trip, her plane
crashed in the Himalayas. Lara - then
aged 21- was the only survivor, and
having to stay alive on her own in
the wild had a huge impact on her.
She found she could no longer bear
the sheltered world of British aristocracy
and turned to adventuring instead.
Lord
and Lady Croft did not agree with
their daughter's rejection of the
lifestyle intended for her, so Lara
was soon disowned. She turned to publishing
books about her discoveries to fund
her trips, and has made a name for
herself by discovering several important
archaeological sites, as well as stamping
out Bigfoot.
It
is shortly after the Bigfoot discovery
that Lara Croft is contacted by the
CEO of Natla Technologies, Miss Jacqueline
Natla, and hired to recover the piece
of the Atlantean Scion from an unfound
tomb in the Peruan Andes. Ever the
adventurer, Lara accepts the job -
but soon discovers that she is not
the only person after the artefact,
and that her new employer isn't at
all what she seems to be.
During
her explorations, Lara Croft faces
dangerous deathtraps, deadly enemies,
complicated puzzles, and the best
of all - powerful bosses. Being in
control, the player's objective is
to guide Lara throughout the vast,
complex levels and find the artifact(s)
she seeks. The game focuses primarily
on puzzles and exploration, but there
is also a fair bit of combat involved
- making great use of the surprise
factor.
Lara's
movements were designed to suit her
surroundings and allow her to interact
with different objects. Movements
include running, walking, jumping,
side-flipping, side-stepping, swimming,
rolling, traversing while hanging
off a ledge and pushing movable objects.
Lara is also able to perform two acrobatic
special moves: the handstand and the
swan-dive.
While
underwater, a breath bar appears indicating
the amount of air left in Lara's lungs.
Lara can hold her breath for about
2 minutes, after which she will drown.
While on land, Lara's default weapons
are twin pistols with unlimited ammo.
Additional weapons can be found during
the progress of the game, including
the Shotgun, Magnums and Uzis.
Many
factors may lead to death of Lara
Croft. Some merely cause damage, while
others are immediately fatal (such
as falling off a high ledge or getting
run over by a boulder). Damage caused
by enemies varies by enemy type, with
those at the beginning generally being
easier to kill and less nasty than
those near the end of the game.
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