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The Angel Of Darkness
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SPECIAL MOVES

SWIMMING ON THE SURFACE: If Lara finds a deep pool of water, she can jump in and swim. Use the left analog stick to move Lara around on the surface of a pool and press the "O" button (jump) to stroke forward. At the edge of the water, press the left analog stick UP and press the "X" button (action) to climb out.

SWIMMING UNDERWATER : When swimming underwater, Lara can hold her breath for about a minute - any longer and she'll become fish food.

CLIMBING PIPES/LADDERS: To climb up drainpipes or ladders, walk Lara up to the object and move the left analog stick UP to make her click onto the object. Then use the left analog stick to climb up or down and to dismount.

MONKEY SWING: Where the opportunity exists to monkey swing from bar to bar to cross a gap, position Lara under the first bar and press the "O" button (jump). When she's holding onto the bar, more the left analog stick UP to monkey swing forward. Press the "X" button (action) to dismount.

GENERIC ACTIONS

HAND OVER HAND: To hump onto a zip wire, position your character directly under is and pres the "O" button (jump). Use the left analog stick to travel along the rope. Press the "TRIANGLE" button (duck) to tuck your character's legs up to rest of avoid objects.

JUMPING, GRABBING AND SHIMMYING: To jump, press the "O" button (jump). To jump in a certain direction, move the left analog stick while jumping. Jumps onto ledges or rails over a great distance require a jump and grab. To perform this jump, press the jump button while moving the left analog stick UP, release the jump button, then at the apex of the jump press and hold the "X" button (action) until Lara or Kurtis grabs the ledge. You can then release the button. Use the left analog stick to shimmy along the ledge, and press UP to climb up onto the ledge. press the action button to release the grab. Once the grab is activated, a grab bar appears on the screen to monitor your character's energy. if the grab bar runs out, the character's grip will looses immediately.

GRAB BAR: Lara and Kurtis are very fit and strong but even they can't hang from ledges indefinitely. When either one is grabbing a ledge, a grab bar appears and immediately begins to decrease. If it's allowed to run out completely, the grab is released and the character lets go of the ledge. The bar is automatically refreshed with each grab.

LAST CHANCE GRAB: If your character begins to slide on the scenery, press the "X" button (action) to make the character grab onto something before falling.

INTERACTING WITH THE ENVIRONMENT: Lara and Kurtis interact with their worlds in different ways. One example of this is the opening doors. Approach and stand by a door. When you are near enough to open it, a hand icon appears. Press the "X" button (action) to make your character try and interact with it - in this case by opening a door. You may want Lara or Kurtis to climb through windows or up onto boxes. To achieve this, walk your character up to the object. If the character can climb up or squeeze through the gap, he or she will do so automatically.

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