SPECIAL
MOVES
SWIMMING ON THE
SURFACE: If Lara finds a deep
pool of water, she can jump in and
swim. Use the left analog stick
to move Lara around on the surface
of a pool and press the "O" button
(jump) to stroke forward. At the
edge of the water, press the left
analog stick UP and press the "X"
button (action) to climb out.
SWIMMING UNDERWATER
: When swimming underwater,
Lara can hold her breath for about
a minute - any longer and she'll
become fish food.
CLIMBING PIPES/LADDERS:
To climb up drainpipes or ladders,
walk Lara up to the object and move
the left analog stick UP to make
her click onto the object. Then
use the left analog stick to climb
up or down and to dismount.
MONKEY SWING:
Where the opportunity exists to
monkey swing from bar to bar to
cross a gap, position Lara under
the first bar and press the "O"
button (jump). When she's holding
onto the bar, more the left analog
stick UP to monkey swing forward.
Press the "X" button (action) to
dismount.
GENERIC ACTIONS
HAND OVER HAND:
To hump onto a zip wire, position
your character directly under is
and pres the "O" button (jump).
Use the left analog stick to travel
along the rope. Press the "TRIANGLE"
button (duck) to tuck your character's
legs up to rest of avoid objects.
JUMPING, GRABBING
AND SHIMMYING: To jump, press
the "O" button (jump). To jump in
a certain direction, move the left
analog stick while jumping. Jumps
onto ledges or rails over a great
distance require a jump and grab.
To perform this jump, press the
jump button while moving the left
analog stick UP, release the jump
button, then at the apex of the
jump press and hold the "X" button
(action) until Lara or Kurtis grabs
the ledge. You can then release
the button. Use the left analog
stick to shimmy along the ledge,
and press UP to climb up onto the
ledge. press the action button to
release the grab. Once the grab
is activated, a grab bar appears
on the screen to monitor your character's
energy. if the grab bar runs out,
the character's grip will looses
immediately.
GRAB BAR: Lara
and Kurtis are very fit and strong
but even they can't hang from ledges
indefinitely. When either one is
grabbing a ledge, a grab bar appears
and immediately begins to decrease.
If it's allowed to run out completely,
the grab is released and the character
lets go of the ledge. The bar is
automatically refreshed with each
grab.
LAST CHANCE GRAB:
If your character begins to slide
on the scenery, press the "X" button
(action) to make the character grab
onto something before falling.
INTERACTING WITH
THE ENVIRONMENT: Lara and Kurtis
interact with their worlds in different
ways. One example of this is the
opening doors. Approach and stand
by a door. When you are near enough
to open it, a hand icon appears.
Press the "X" button (action) to
make your character try and interact
with it - in this case by opening
a door. You may want Lara or Kurtis
to climb through windows or up onto
boxes. To achieve this, walk your
character up to the object. If the
character can climb up or squeeze
through the gap, he or she will
do so automatically.