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Eidos community boss Keir Edmonds Crystal Dynamics studio tour online  
 
[ May 12 ]
Fantastic trip report from Eidos community boss Keir Edmonds on Crystal Dynamics.
Interview with Tomb Raider Underworld artist Joel Boucquemont  
 
[ May 09 ]
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Eidos ponies up brand new Tomb Raider Underworld conceptual art  
 
[ May 09 ]
Eidos has dispatched brand new Tomb Raider Underworld conceptual artwork.
New Goodness on Demand streaming service launches  
 
[ May 04 ]
New addition to our already impressive repertoire of video formats with Flash.
The force is strong with Tampi in this send-up animation  
 
[ May 01 ]
Hilarious animation sending up our very own forum guru from Spanish magi Tampi.
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EXCLUSIVE
Puzzle Paradox
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More mobile mayhem for Lara Croft in Puzzle Paradox.
PRESS RELEASE

EIDOS ANNOUNCES PUZZLE PARADOX

This game sees Lara Croft use all her puzzle-solving skills to complete a series of problems aimed at casual gamers. Three puzzle styles in one game: one with a ‘Sudoku’ influence, one involving light and mirrors, one matching runes and symbols.

These puzzles follow themes in the console/PC blockbuster release Tomb Raider Legend. Linking cut-scenes featuring Lara tie the puzzle elements together and give a sequential storyline. Background animated graphics add to Tomb Raider theming.

Puzzles get progressively harder; time bonuses are given for good puzzle-solving. Unlocked puzzles remain available for repeated play.

Available from IOMO for JAVA-enabled mobile phones from July 3, 2006.

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