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EIDOS
ANNOUNCES HERDY GERDY
Anticipated
by the specialist media as one of
2002's most significant PS2 releases,
Core Design is confident that the
title breaks the mould with its inventive
gameplay, humour and distinctive graphical
style. Whilst the herding factor plays
a key role, this forms only part of
a marathon adventure that encompasses
exploration, platform, strategy and
puzzle elements.
These
dynamics are integrated within a vibrant
world that features a delicately balanced
eco-system. Herdy Gerdy's environments
are expansive and visually diverse,
comprising over thirty 3D graphic
sets. All textures and objects are
hand-drawn to a unique cell-type style.
Exceptionally high levels of animation
also feature throughout the title's
fauna and flora, reinforcing the concept
of a living world.
One
of the title's defining characteristics
is the 'personality' that is applied
to the creatures that roam its landscapes.
Each set of animals has it's own characteristics
which are applied not only on an individual
basis but also to a group rationale.
An understanding of these behaviour
patterns must be gained in order to
successfully control the animals,
guide them through the landscapes
and maintain general balance.
Characters
comprise both predator and prey, of
varying levels of intelligence. As
such, interaction between animal groups
must be carefully managed. A single
distressed animal has the potential
to create an unpredictable ripple
of chaos that can result in disaster
and in the worst case, fatality. The
character responsible for completing
the game's challenges is a young boy
named Gerdy. As the opening scene
unfolds, the player learns that Gerdy
is about to embark on a rather unusual
quest - he must avenge the island's
evil Dictator who has been repeatedly
winning the herding tournament, held
every four years.
The
tournament winner is traditionally
entrusted with the Acorn of Power,
an item that has magical properties
and is required to maintain the island's
natural balance. The Dictator has
been misusing the Acorn, namely to
ensure he perpetually wins the tournament
and therefore keeps control of the
island. Now the time has come for
the tournament to be held again.
The
island has pinned all its hopes on
Gerdy's father - commonly acknowledged
as the only person skillful enough
to defeat the Dictator. However, on
the morning of the tournament Gerdy
discovers that somebody has cast a
sleeping spell on his father. The
responsibility now falls upon Gerdy's
young shoulders to take his father's
place, win the tournament and overthrow
the Dictator.
Initially
inexperienced and overconfident, Gerdy
has much to learn before he reaches
the tournament. He must explore landscapes,
gather the tools of a herder's profession
and complete numerous tasks and puzzles
in order to increase his skills and
gradually transform into a master
herder.
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