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Jason Graves publishes previously unused Tomb Raider music

 
 
[ May 15 ]

Composer Jason Graves publishes previously unused Tomb Raider music.

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A rather sumptuous piece of Lara Croft conceptual artwork

 
 
[ May 14 ]

Still here and doing our thing as this rather splendid conceptual artwork demonstrates.

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New Shipwrecked Tomb Raider multi-player map debuts

 
 
[ May 08 ]

New DLC for Tomb Raider in the form of the Shipwrecked multi-player map.

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Steam rolls out new Tomb Raider build 1.01.743.0

 
 
[ Apr 18 ]

New Tomb Raider build available includes bug fixes and GPU optimisation.

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TOMB RAIDER TO DODGE NINTENDO WII U
Copyright 2013 www.tombraiderchronicles.com

[ January 28 2013 ]

Tomb Raider will not be coming to the Wii U because Crystal Dynamics want to uniform the experience on all platforms, according to Creative Director Noah Hughes. In an interview with True Gaming, Hughes explains why Nintendo won't be getting any Lara love this time around.

"I'm always a fan of the Nintendo systems, that in particular they really push interface design. And from a game design perspective it's fun to play with new interfaces. Having said that, it's something that I think we would want to tailor the experience to if we were going to do it, and currently we're offering it on PlayStation 3, Xbox and PC.

"All three of those are really trying to deliver roughly the same experience but delivered best on each platform, and I think something like the Wii U often asks you to do something unique based on a unique interface."

Follow the fetching orange hyperlink to absorb the full interview with Noah Hughes. Thanks to Tomb Raider Forums for the tip.

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