FLESHING OUT TOMB
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[ January 18th 2013 ]
videogame magazine Eurogamer fleshes out the reasons
why Tomb Raider needs multiplayer in an interview
with Eidos Montreal's Daniel Bisson. Both Tomb
Raider single player and Tomb Raider multiplayer
will release on March 5, 2013.
to Bisson: "There are two reasons. The first is
a selfish reason of mine. With single player,
there's a start and there's an end. And you have
some games with a rich universe, and you think
you want to stay there forever and then it ends.
second thing comes from Crystal. I think they
had some success with Guardian of Light, but when
they were doing it people were asking why they
were doing it.
stuck to their guns and they ended up with something
pretty successful, and that was pretty good, and
Darryl [Gallagher, Crystal Dynamics' head] came
in and said he wanted to push that, he wanted
to create that core experience and have it also
a competitive experience."
orange hyperlink to read the full interview